First Sunday / Muppet Meet
This year, Dragonmeet is hosting a Sunday meetup to answer all the questions that people might have about getting into gaming and games design.
In partnership with Soul Muppet, There will be an opportunity in the morning to network, then several panels held on the mezzanine level, with another opportunity to network after the event.
All costs of the event have been subsumed by Dragonmeet and Soul Muppet, so the only thing for you to do is book your ticket for the events. It's first come, first served, and given that we're expecting lots of interest, we would recommend booking them as soon as possible.
The full Schedule is listed below.
dRAGONMEET WORKSHOPS
10:00 – Networking
11:00 Integrating Battle maps into Encounter Design
With Matt from Loke Battle Mats
Join Matt for a discussion on how to incorporate tactical scale maps directly into your encounter writing for added immersions and to give your players extra options.
12:00 How To Escape
With Liz Cable, writer of Unlocking the Potential of Puzzle Based Learning: Designing Escape rooms and games for the classroom.
Join Liz for a spirited discussion on how to design escape rooms, how to create collaborative experiences, and how to do it all without blowing the budget.
13:00 Break for Lunch
14:00 Making Mundane Maps Magnificent!
With Jog Brogzin, Creator of the Isometric Dragonmeet maps.
Join Jog for an interactive workshop on how to create fabulous maps and how to change real life structures into fascinating alternative versions.
15:00 Networking
MUPPETMEET Panels
MUPPETMEET Speakers
10:00 – Networking
11:00 Building Diverse Spaces and Creative Teams
with Taylor Navarro (she/her)
From conventions to conspirators, Taylor Navarro (founder of the UK TIN Creatives of Colour space and co-founder of Dragonmeet’s POC Lounge) breaks down how you can create safe and inclusive spaces to foster diversity and creativity in TTRPGs.
12:00 Investigating Queer Games and Queering Games
with Finley Palaniki (they/he)
13:00 – Lunch
14:00 – Taking Selling RPGs from Hobby to Business
with Zachary Cox (they/them)
Lots of us make games for fun and profit, but how do you turn that side hustle into a full hustle? Join SoulMuppet Publishing’s Director Zachary Cox, Producer of games like Paint The Town Red, Inevitable, Orbital Blues and DIE: the RPG, to talk about the pivot points between hobbyist and professional RPG publishing.
15:00 – Networking
